AI Insights · Timothy · October 2022
Top 5 Boxing Games on iOS in Russia: Q3 2022 Performance
A look at the performance of the top 5 boxing games on iOS in Russia for Q3 2022, featuring trends in downloads, revenue, and active users.
In the third quarter of 2022, the top 5 boxing games on iOS in Russia showed varied performance in terms of downloads, revenue, and active users. Here’s a breakdown of how each game fared during this period.
EA SPORTS™ UFC® 2
Publisher: Electronic Arts
Weekly revenue for EA SPORTS™ UFC® 2 fluctuated throughout the quarter, peaking at approximately $404 in mid-September. The game saw a consistent download rate, with the highest downloads reaching around 9.8K in early July. Active users showed a slight decline early in the quarter, stabilizing at around 31.2K by the end of September.
Real Boxing 2
Publisher: Vivid Games S.A.
Real Boxing 2 experienced moderate weekly revenue, with a peak of around $116 at the start of the quarter. Downloads saw a significant spike in mid-September, reaching approximately 5.9K. Active users also surged during this period, peaking at about 9.3K in mid-September before settling at around 7.9K by the end of the quarter.
I, The One - Fighting Games
Publisher: Azur Interactive Games Limited
Revenue for I, The One - Fighting Games remained minimal, while downloads experienced a notable drop from approximately 4.4K in mid-July to 351 by the end of September. Active users followed a similar downward trend, decreasing from around 14.1K in late July to about 10.8K at the end of the quarter.
MMA Manager 2: Ultimate Fight
Publisher: Prey Studios
MMA Manager 2: Ultimate Fight saw its highest weekly revenue in mid-July at about $544. Downloads were strongest in early July, peaking at around 5.2K. Active users followed a downward trend from a high of approximately 5.4K in early July to about 1.8K by the end of September.
Punchy Race: Run & Fight Game
Publisher: AI Games FZ
Punchy Race: Run & Fight Game did not generate any revenue during the quarter. Downloads peaked at about 2.5K in early July, then gradually declined to around 670 by the end of September.
For more detailed insights and data on these apps, visit Sensor Tower.